Dust Studio continues to produce its Premium line of Dust models. Recent additions to the line include the Red Fury and Red Rain SSU Weapons Platforms, and the Heinrich Axis Light Walker painted in an “Early Zverograd” camo pattern. All three models will cost you $50 each.
Of course, the Premium models won’t be for everyone, especially those who like to paint their own models. But for those who don’t mind exchanging money for saved time, they’re ideal.
FFG has updated the Dust Warfare site with news that the final Dust units in the Icarus wave have been released in the US, namely the Allied P-48 Pelican, Allied Heavy Support Walker, SSU BR 47 Self-Propelled Weapon Platform, and SSU Heavy Weapons Teams.
These units should now be in stores all over the US, and will appear elsewhere in the world over the next week or so.
FFG has updated the Dust items on the the Upcoming Releases page. The P-48 Pelican aircraft and Heavy Support Walker for the Allies, and the BR 47 Self-Propelled Weapon Platform and Heavy Weapons Team for the SSU are all “Shipping Now” and have an expected release date of May 16.
These are the last of the Icarus models to be released and, indeed, the final batch of new Dust models to be released through FFG.
OldHat has revisited another army list over at Dust War, this time the Chainsaws and Molotovs list for the SSU. However, it seems that molotovs (and, indeed, chainsaws) are out of fashion among SSU high command, and pincers are the new black.
While this new list sports less chainsaws, it does however have some nasty new tricks I think might make it viable. In fact, the new changes may well make it a viable option – certainly not the most competitive, but at least able to handle an all-comer style environment more favorably than its predecessors.
Have a nose at the list over at Dust War. Would you run it?
Gamers On Games has posted the third and final part of their 400 AP video batrep, featuring a game between the SSU and the Allies. It was a long game, and a close one too, but the end was finally in sight for one of the factions.
Who walked away as the winner? You’ll have to watch to find out!
At Anything But Ones, enrgie has posted another great battle report recounting a three-way battle between two Axis armies and one SSU army. The fight was won in a pretty unexpected way!
As usual, lots of photos are included to illustrate the action.
Gamers on Games has uploaded part two of their long-form video batrep. The 34 minute video continues the action as 400 points of SSU and Allies battle it out on the tabletop.
Long videos like this are nice to watch when you’re just chilling on the computer, or maybe doing some painting. Kudos to Gamers on Games for uploading it.
On YouTube, Gamers on Games has posted a video batrep covering a 400 AP battle between the SSU and Allies. The batrep is in “long form” instead of “video photo album” style, meaning you get to watch the match as it happened.
The GoG guys say this is a rough cut of the batrep, and that a “refined” version will eventually be posted at a future date.
At the Lonely Gamers blog, Vinnie has posted a batrep of his first game of Dust Warfare. It seems that his first taste of Dust was a positive one, and the battle was fought between all three factions on a great looking table. The report includes lots of great photos of the terrain, such as this overview.
Check out the post for closeups of the table, which includes a lot of scratch-built terrain.
You might remember Ironheart Artisans for their fantastic Weird War tokens (which are very compatible with Dust!). They’ve now launched a kickstarter for Weird War faction dice, their latest project.
The dice are configured like Dust dice: symbols on the 1 and 6 sides, blanks on every other side. If you’ve wondered where you can get custom faction dice for Dust, this is your chance!
The kickstarter has already busted through its initial goal, and is now heading through stretch goals. Optional add-ons are also planned, such as an extra dice option for backers who play heroes that throw lots of dice. The kickstarter will end on Sunday, May 5, 2013.
Keyan Sark at Plastico y Metal has been busy lately, posting showcases of the latest models he has either fully painted, or touched up from the premium version. My favourite of his recent stuff is this amazing “dustified” PzKpfw III Ausf N.
“Dustified” is a term coined by Dust Studio to mean vehicles from the real WW2 that are painted or modified to fit into the Dust universe. Of course this model isn’t officially allowed in tournament games, but in casual games pretty much anything goes. Now it’s not only the SSU who have tanks!
While you’re at Keyan’s blog, check out his his Laser-Jagdgrenadiere, his Flamm-Luther, and his SSU army.
At BoardGameGeek, Michael Jordal has posted some photos he snapped at last weekend’s Dust Warfare Regionals tournament at the FFG Game Center in Roseville, MN. It seems that the tournament was played over a variety of terrain, including this snow table.
I like the Wotan-AR and the Striker in that shot, nice painting! Check out the post for more photos from the event, and also some nice shots of miniatures from Mice & Mystics (a great board game from Plaid Hat Games).
Iron Joe Galka has posted a new article on Dust War in which he looks at SSU platoon upgrades from the three campaign books released so far.
Platoon upgrades. They are a very important part of the Dust Warfare process. They’re pretty invaluable in customizing platoons for your playstyle, and can add intriguing little twists in order to hopefully give your force the edge it needs in order to wipe the pseudo fascists or the capitalist armada off the table.
Useful stuff for any SSU player, especially if you’re not exactly sure on how a particular upgrade might work with your list.
Michael and Jordan, two of the hosts from the All Us Geeks podcast, recently filmed some 300 AP Axis vs SSU action for your YouTube viewing pleasure. The video isn’t so much a batrep as an actual game filmed while the guys played, so no “moving photos” here!
The video is only about 47 minutes long, and most of the less interesting bits (things like flicking through the rules) are sped up so you don’t have to sit through them for ages.
FFG has announced that Campaign Book Icarus has officially released and available in game stores across the United States. It should be out in other parts of the world in the next week or so.
The release article also features a few words from Levi Hill, aka OldHat from Dust War, about the new platoon upgrades in the book. They look pretty insane, and I can’t wait to try them with my own army!
A couple of new articles have gone up at Dust War, one about the new SSU walkers in Icarus, and the other about acrylic tokens.
First up, OldHat has posted a review of the Litko token set for Dust Warfare. These are third-party tokens that match the ones in the Core Rulebook as well as the campaign books.
However, this is certainly the largest set out there and at 19mm wide, they are the smallest. The latter point, to me, was a plus. Big tokens take up lots of space and with so many effects bouncing around between vehicle damage, vehicle damage results, reactions, suppression, etc, it is nice to have a small, manageable stack of tokens over a heaping pile.
A few doors down, Iron Joe Galka takes a look at the final additions to Campaign Book Icarus for the SSU: the KV47 Demolition and Recovery Walkers.
Anyway, petty sour grapes aside, the R&D walkers are useful — and pretty much mirror the initial KV-47 release armament, although instead of a second weapon they have a Pincer or Monkey Wrench to enable the repairs. The R&Ds are V4/DC5 across the board and have the standard 6″ move rating.
The SSU certainly doesn’t have a shortage of unique, roleplaying walkers!
At Dust War, Iron Joe Galka has a new article up in which he talks about some of the new SSU units from Campaign Book Icarus.
I’ll be talking about two “groups” of SSU reinforcements here; the Weapons Teams and what I affectionately call the Hot Wheels — the BR-47 Self Propelled Weapons Platforms. While these aren’t going to be flashy units to build a list around, they are more than adequate at fleshing out an army and increasing competitiveness. I dare say that there will be a few games played where these will determine the outcome.
Icarus isn’t just about the Axis and Allies, and the article will be useful to any SSU generals who are wondering what the new campaign book has for their army.
A new article is up at Indy 40K in which Caanaan takes a fresh look at SSU air cavalry.
Enter the Hades unit upgrades and the new FAQ update, and it looks like SSU air cav may have a new lease on life. In particular, the FAQ has updated the ‘Air Cavalry’ special rule to allow infantry units to disembark from high or low altitude. Additionally, the unit may disembark and have another action after the helicopter has activated.
A couple of army lists are included to show what an SSU air cav force might look like. Both look quite scary!
A couple of new SSU showcases have gone up at Plastico Y Metal. First up is Grand’ma, Koshka’s walker (and the only vehicle hero in the game).
Also, check out the union-loving Commissars, part 1 and part 2.
Great stuff as always! Don’t forget to check out the posts for lots more photos.
Iron Joe Galka has posted the next installment of the взаимодействие series at Dust War. In this one he looks at the aero walkers and what they can bring to your SSU army (and against your opponent).
The Nasty jokes tend to write themselves with the F variant, and to be sure Nastasia can be nasty to your opponent’s infantry if they wander into her 16″ death bubble. 12/9/8/7 against Soldier units can be devastating. She also does damage to Vehicles up to 5 at 5/4/3/2/1.
What Nastasia brings to the SSU forces that separates her from the non-Aero anti-infantry walkers is anti-aircraft capabilities.
A few army lists are also included to illustrate how an aero walker (or three) might fit into an SSU platoon.