On December 8, the Chicago Area Dust Warfare group will host a tournament called Off The Rails at Draxtar Games in Batavia, IL.
As the image states, you’ll need a 300 AP army, and $7 to get in if you’re a DDI member or $10 if not. Check out the group’s Meetup site for more details.
Guillaume at Wargaming Ninja Turtles has posted a couple of batreps featuring the new Panzer Walker Platoon from the Achilles beta in both version 1 and version 2 forms.
In the first battle, his PWP led by Sigrid 2.0 goes up against an Allied force themselves sporting a new unit of Devil Dogs. This encounter used the first Achilles PDF, when the 1st Section still had to be infantry and the Allies didn’t have their own armoured platoon yet.
The second battle was played with the second version of the Achilles rules, this time pitting the PWP against an SSU force made up of Red Guards and a Political platoon. Both batreps feature lots of photos and are constructed in Guillaume’s usual entertaining narrative style.
At Dust War, OldHat has posted a quick hobby article on how he got a blood effect on Grenadier X’s circular saw. The post explains the paints and the process.
You could just dab on red paint to represent blood, but this method looks a little… bloodier, which is ideal for this zombie hero!
Podcast: Play in new window
| Download (Duration: 28:24 — 23.1MB)
Opus format download
Episode 3 of Zero Station is now online! This episode focuses on the Achilles beta for Dust Warfare.
In this episode, I discuss how the beta has shaped up so far, as well as some of the things contained within the PDF such as heroes, new platoons and fortifications.
If you have and comments or feedback, please get in touch! The email address is hello AT unitforward.com, and you’ll find UF on Twitter, Facebook, Google+ and App.net. You can also leave a comment on YouTube.
Also, be sure to subscribe using either the RSS feed or on iTunes, whichever is easier.
Thanks for listening!
Battlefront has unveiled the contents and cover art of the new Dust starter boxes, scheduled for release “early next year”. Each box contains a hero, a walker, two infantry units, a battle mat, terrain and objective squares (for Tactics) and faction-themed dice for the cost of $50 per box.
Some have already complained that the SSU box isn’t on par with the other factions. But in the World of Dust forums, Andrew from Battlefront cryptically hinted that something may have changed that will make the SSU group stack up to the others. We’ll have to wait to find out what that is!
Although Andrew also mentioned that these boxes are Tactics-focused releases, the Allies and Axis sets actually make up legal platoons for Warfare: the former makes a partial Combat or Elite platoon, and the latter forms a small Sturmgrenadiere platoon. Unfortunately, the SSU box needs a replacement for the Red Storm to make it a legal Defense platoon. There may be Warfare-specific releases in the future, though.
At Dust War, OldHat has posted the fourth and final part of the short story Blood & Steel, which focuses on an elite Steel Guards unit as they fight to liberate Zverograd from enemy forces.
The story concludes with a pretty gruesome fight deep in the bowels of Zverograd’s subway system. Definitely not a bedtime read for youngsters!
A newly revised PDF for the Achilles beta has been posted on World of Dust. The new PDF features tweaks that have resulted from playtesting and discussion of the first version, some of which are:
- The Horten’s Laser Kanone range is down from 30″ to 24″
- The Silent Death now have Take Aim and Grizzled Veterans instead of Spotter, and each rifle shot now does 2 damage to infantry
- The Sturmaffe have lost Fast
- The Heavy Destroyer Walkers have gained Hedgerow Cutters
- The Devil Dogs’ Colt Pistol was added to their stats, and they can now be taken in place of a Ranger Weapon Squad
- A Bunker Damage Table has been added
The layout has also been shuffled around a bit as well. Be sure to download the new version if you’re taking part in testing the beta, or if you just want to see what’s new.
Battletactics.tv has announced the DDI Midwest Dust Championship Tournaments that will take place at Adepticon 2014, over April 3-6 2014 at The Westin Lombard Yorktown Center in Lombard, Illinois.
Both Dust Warfare and Dust Tactics will be represented with swiss-paired tournaments and prizes for the top players as well as participation prizes. The Dust Warfare tournament will be on the Saturday, April 5, starting at 9am and ending at 5pm, and the Dust Tactics tournament will be on Sunday, April 6, starting at 9am and ending at 3pm (all times CST). The AP limit for both tournaments is 300 points.
Preregistration for Adepticon 2014 begins tonight at 7pm CST on the Adepticon website, and you can also check out the schedule (PDF link) to see which events will be happening at the con. If you’re planning to go, be sure to secure your tickets early!
Scott at Dust Australis has posted a couple of on-table showcases with two different kinds of custom Axis units: artillery and tanks.
If you’ve read the fluff, you’ll know that the battle for Zverograd has reached a stalemate. Well, the Axis thought that one way to break that stalemate was to bring massive artillery to the battlefield. After all, as Team Fortress 2′s Engineer once put it, if a gun “don’t work, use more gun”.
The other post focuses on some custom Axis tanks, two E-50s (a tank that only existed in blueprints in the real WW2) and a King Tiger, that the Axis sent to Zverograd to help break enemy lines. It seems that, even though they have walkers, the Axis still likes to roll a tank to the battlefield!
Everick has posted a new batrep (in French and English) on 2b || !2b recalling a 150 AP battle between the Axis and the Allies. For this particular skirmish, Conditions was at None, Deployment was set to Close Engagement and Objectives was at Key Positions. Army lists are also included in the post.
He has also posted a showcase of The Boss, one of the units that took part in the aforementioned battle. They have a nice, sturdy colour scheme that does the job!
On Saturday, November 23, members of the UK Dust community will descend upon Battlefront UK HQ in Nottingham for Achilles Campaign Day, which will feature a day-long playthrough of the Achilles campaign as well as a general get-together of UK Dust players (and maybe some from abroad). If you’d like to come along, the address is:
Battlefront Miniatures Europe Ltd.
I’ll be there shooting video of the day as well as playing, and at some point will sit down with Gareth Richards, European Events Manager, for a Q&A about all things Dust. That’s where you come in! If you have something you’d like to ask Battlefront about Dust (Warfare or Tactics), drop a comment on this post. I’ll take a selection of questions and put them to Gareth at the campaign day.
Be quick though, you’ve only got until this Sunday, November 17, to get your questions in. If you’d prefer to email, you can send it to hello AT unitforward.com instead.
After a bit of a lull, it’s started to rain content at Dust War!
First up, OldHat has continued the Blood & Steel short story which follows a squad of Steel Guards trying to take back the city of Zverograd. Part 2 and part 3 are up for your reading enjoyment.
He also posted a stats card for one of the aircraft featured in the story, the Horten HO-347 X Mitternacht, a plane that can drop the Axis’ zombie serum from the air!
Away from fiction, the Achilles Warfare beta was recently released. OldHat has posted a couple of Achilles articles, one from his perspective as an Achilles betatester for FFG (yep, it was under testing there), and another on how to fight against the Steel Guards as they stand at the moment.
Front Toward Enemy has a new article up in which Miah takes a look at some simple ways to customise your Dust army including gun swaps and adding accessories from Dust Studio and Tamiya. As a bonus, the post includes Tactics stats for a Flamm-Ludwig (which you could convert to Warfare if you wanted to).
Also, in a another post, FTE has a quick quote from Paolo Parente on quality control and the quality of Dust models.
Move him into the sun -
Gently its touch awoke him once,
At home, whispering of fields unsown.
Always it woke him, even in France,
Until this morning and this snow.
If anything might rouse him now
The kind old sun will know.
Think how it wakes the seeds, -
Woke, once, the clays of a cold star.
Are limbs, so dear-achieved, are sides,
Full-nerved – still warm – too hard to stir?
Was it for this the clay grew tall?
- O what made fatuous sunbeams toil
To break earth’s sleep at all?
Wilfred Owen, Futility
Over at Dust Devils Germany, Tahir was a bit dissatisfied with the standard Untertoten in Dust, and decided to create his own flavour of undead soldiers from some Recon Grenadiers.
In the post, he explains how he got to his results, and has posted up more photos of his custom zombies. It’s in German, but if you don’t speak the language, Google Translate can help (or just hit the “Translate” button in Chrome).
The site also has forums for if you live in Germany and would like to discuss building the German Dust community.
Battlefront has posted the PDF, and the Dust Warfare Achilles Open Beta has begun!
This is our chance to shape how Achilles will play upon its eventual release. If you’d like to join the testing, be sure to read the “Read This First” forum thread linked in the Beta post, and sign up for the World of Dust forums if you haven’t already.
The Open Beta covers the entire Achilles wave, even models that aren’t out at the time of this post, so you might need proxies (which, after all, is a common thing in playtesting). Tear into the rules, try to break stuff, and make Achilles something that you’d like to play!
The Game Preserve in Greenwood, Indiana, just south of Indianapolis, will host a Dust Warfare tournament on Saturday, November 16. It’ll be a 300 AP gathering and the action will kick off at 10.30am. Entry will cost $10.
Check out the event’s page on Facebook (no log-in needed) for the details including location and, if you’re going, to RSVP a place.
German blog Freizeitstrategen has published an unboxing of the new strongpoint fortifications from wave 8. Strongpoints for all three factions were opened, and the post has many photos including up-close shots of the weapons and crew.
The post is in German, and notes that the strongpoint itself might look a bit “silvery” in the photos, but is more of a black colour in the flesh (or should that be plastic?). Thanks to Gregory for the heads-up in the ODFG.
On World of Dust, Steven posted an update on the status of the Achilles rules for Dust Warfare.
While we hoped to have the Achilles Warfare PDF available for download this week, we’ve decided we just weren’t quite ready. We’re going to hang on to it for just a bit longer, but will go ahead with the plan outlined last post. Once we release a beta version, we’ll leave it with the community for a month or so to get valuable feedback, and then make it official! We plan on opening a new forum area for the playtesters to discuss their experiences and give us feedback on their games. The forum should be open as soon as we have the Achilles Warfare PDF up and running. We are really looking forward to this new form of open playtesting; we just want to get it started on the right footing.
The post also features a spooky battle builder and news that Ikon Collectibles will be exclusively distributing Dust in Australia.
The Family Game Store in Savage, Maryland, will host a Dust tournament on Saturday, November 16th, 2013. The action kicks off at 1pm and both flavours of Dust will be catered for.
The entry cost isn’t on the poster, but shouldn’t be much. Get in touch with FGS for more details and to book a place. Thanks to Chris Barnhart for posting up the poster on the ODFG.